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About Spider
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Hardware Requirements:
Windows-based PC
Minimal: Pixel-Shader 1.1
Advised: Pixel-Shader 2.0

Software Requirements:
DirectX 9.0c
Spider was created in 2007 and is an experimental platform game with 3d graphics. Working along side on this project were Marthe Jonkers, Ward Lindhout and Alex Zapatha.

Setting:
As a spider you travel around four levels, each in the form of a season, collecting flies and shooting webs. You have two webs that can connect to most surfaces, so with some swinging and dashing you can go anywhere.

For Spider I did the following:
- Game-design, principle and practice
- Basic level-design
- Coded the C++ engine from scratch
- Created a level-editor
- Texturing
- Lighting