My primary occupation is developing computer games of a literary standard. This aim
finds itself expressed academically in research and commercially in the establishment
of Stout Games.
I have further experience and interest in arts such as performing and writing for theatre,
poetry, short story writing, digital painting, computer programming and philosophy.
I hold an MA from the Utrecht School of Arts in the Netherlands, where in 2009 I finished a course in Gamedesign and
Development. Presently I am in a second master course, an MSc in Computer Games Technology in
Portsmouth, United Kingdom, graduating end this year. Presently I am researching the concept of 'symbiosis', a proposed
state in which a player cannot distinguish his own choices from those his avatar makes. I am
also working on my first game, "Dinner Date", which will be announced later this year.
My artistic aims are that of Romantic art, to use a medium to display ideals and reflections,
'man as he can be and as he aught to be'.